Level 4
Basic Information | |
---|---|
School | Conjuration |
Classes | Druid, Ranger, Wizard |
Ritual? | No |
Duration | Concentration, up to 1 hour |
Components | V, S, M (air, a pebble, ash, and water inside a gold-inlaid vial worth at least 400 gp) |
Cast Time | 1 Action |
Range | 90 feet |
You call forth an elemental spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Elemental Spirit stat block. When you cast the spell, choose an element: Air, Earth, Fire, or Water.
The creature resembles a bipedal form wreathed in that element, which determines certain traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.
The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its move to avoid danger.
Medium elemental
Armor Class: 11 + spell level (natural armor)
Hit Points: 50 + 10 for each spell level above 4th
Speed: 40 ft.; fly 40 ft. (hover)
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 4 (-3) | 10 (+0) | 16 (+3) |
Damage Resistances: lightning, thunder
Damage Immunities: poison
Condition Immunities: exhaustion, paralyzed, petrified, poisoned, unconscious
Senses: darkvision 60 ft., passive Perception 10
Languages: Primordial, understands the languages you speak
Amorphous Form. The elemental can move through a space as narrow as 1 inch wide without squeezing.
Actions
Medium elemental
Armor Class: 11 + spell level (natural armor)
Hit Points: 50 + 10 for each spell level above 4th
Speed: 40 ft.; burrow 40 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 4 (-3) | 10 (+0) | 16 (+3) |
Damage Resistances: piercing, slashing
Damage Immunities: poison
Condition Immunities: exhaustion, paralyzed, petrified, poisoned, unconscious
Senses: darkvision 60 ft., passive Perception 10
Languages: Primordial, understands the languages you speak
Actions
Medium elemental
Armor Class: 11 + spell level (natural armor)
Hit Points: 50 + 10 for each spell level above 4th
Speed: 40 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 4 (-3) | 10 (+0) | 16 (+3) |
Damage Immunities: poison, fire
Condition Immunities: exhaustion, paralyzed, petrified, poisoned, unconscious
Senses: darkvision 60 ft., passive Perception 10
Languages: Primordial, understands the languages you speak
Amorphous Form. The elemental can move through a space as narrow as 1 inch wide without squeezing.
Actions
Medium elemental
Armor Class: 11 + spell level (natural armor)
Hit Points: 50 + 10 for each spell level above 4th
Speed: 40 ft.; swim 40 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 4 (-3) | 10 (+0) | 16 (+3) |
Damage Resistances: acid
Damage Immunities: poison
Condition Immunities: exhaustion, paralyzed, petrified, poisoned, unconscious
Senses: darkvision 60 ft., passive Perception 10
Languages: Primordial, understands the languages you speak
Amorphous Form.The elemental can move through a space as narrow as 1 inch wide without squeezing.
Actions
When you cast this spell using a spell slot of 5th level or higher, use the higher level wherever the spell's level appears in the stat block.