Summon Elemental

Level 4

Basic Information 
SchoolConjuration
ClassesDruid, Ranger, Wizard
Ritual?No
DurationConcentration, up to 1 hour
ComponentsV, S, M (air, a pebble, ash, and water inside a gold-inlaid vial worth at least 400 gp)
Cast Time1 Action
Range90 feet

Description

You call forth an elemental spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Elemental Spirit stat block. When you cast the spell, choose an element: Air, Earth, Fire, or Water.

The creature resembles a bipedal form wreathed in that element, which determines certain traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.

The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its move to avoid danger.


Elemental Spirit (Air)

Medium elemental

Armor Class: 11 + spell level (natural armor)

Hit Points: 50 + 10 for each spell level above 4th

Speed: 40 ft.; fly 40 ft. (hover)

STRDEXCONINTWISCHA
18 (+4)15 (+2)17 (+3)4 (-3)10 (+0)16 (+3)

Damage Resistances: lightning, thunder

Damage Immunities: poison

Condition Immunities: exhaustion, paralyzed, petrified, poisoned, unconscious

Senses: darkvision 60 ft., passive Perception 10

Languages: Primordial, understands the languages you speak

Amorphous Form. The elemental can move through a space as narrow as 1 inch wide without squeezing.

Actions


Elemental Spirit (Earth)

Medium elemental

Armor Class: 11 + spell level (natural armor)

Hit Points: 50 + 10 for each spell level above 4th

Speed: 40 ft.; burrow 40 ft.

STRDEXCONINTWISCHA
18 (+4)15 (+2)17 (+3)4 (-3)10 (+0)16 (+3)

Damage Resistances: piercing, slashing

Damage Immunities: poison

Condition Immunities: exhaustion, paralyzed, petrified, poisoned, unconscious

Senses: darkvision 60 ft., passive Perception 10

Languages: Primordial, understands the languages you speak

Actions


Elemental Spirit (Fire)

Medium elemental

Armor Class: 11 + spell level (natural armor)

Hit Points: 50 + 10 for each spell level above 4th

Speed: 40 ft.

STRDEXCONINTWISCHA
18 (+4)15 (+2)17 (+3)4 (-3)10 (+0)16 (+3)

Damage Immunities: poison, fire

Condition Immunities: exhaustion, paralyzed, petrified, poisoned, unconscious

Senses: darkvision 60 ft., passive Perception 10

Languages: Primordial, understands the languages you speak

Amorphous Form. The elemental can move through a space as narrow as 1 inch wide without squeezing.

Actions


Elemental Spirit (Water)

Medium elemental

Armor Class: 11 + spell level (natural armor)

Hit Points: 50 + 10 for each spell level above 4th

Speed: 40 ft.; swim 40 ft.

STRDEXCONINTWISCHA
18 (+4)15 (+2)17 (+3)4 (-3)10 (+0)16 (+3)

Damage Resistances: acid

Damage Immunities: poison

Condition Immunities: exhaustion, paralyzed, petrified, poisoned, unconscious

Senses: darkvision 60 ft., passive Perception 10

Languages: Primordial, understands the languages you speak

Amorphous Form.The elemental can move through a space as narrow as 1 inch wide without squeezing.

Actions


At Higher Levels

When you cast this spell using a spell slot of 5th level or higher, use the higher level wherever the spell's level appears in the stat block.